Bandage is an item in Hytale, categorized under the MISC category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
Use to quickly regain health.
Though rudimentary, this type of bandage was favored by the knights of a lost civilization for the ease with which they could be fashioned from common materials on the battlefield.
This item cannot be crafted.
This item cannot be salvaged.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"TranslationProperties": {
"Name": "server.items.Bandage_Crude.name",
"Description": "server.items.Bandage_Crude.description"
},
"Categories": [
"Blocks.Plants"
],
"Quality": "Common",
"Model": "Items/Consumables/FirstAid/Bandage.blockymodel",
"Texture": "Items/Consumables/FirstAid/Bandage_Texture.png",
"Interactions": {
"Secondary": {
"RequireNewClick": false,
"Interactions": [
{
"Type": "Condition",
"RequiredGameMode": "Adventure",
"Crouching": false,
"Next": {
"Type": "Simple",
"Effects": {
"ItemAnimationId": "Consume",
"ClearAnimationOnFinish": true
},
"RunTime": 0.2,
"Next": {
"Type": "ModifyInventory",
"AdjustHeldItemQuantity": -1,
"Next": {
"Type": "Replace",
"DefaultValue": {
"Interactions": [
"Effect"
]
},
"Var": "Effect"
}
}
},
"Failed": "Block_Secondary"
}
]
}
},
"InteractionVars": {
"Effect": {
"Interactions": [
{
"Type": "ChangeStat",
"Behaviour": "Add",
"StatModifiers": {
"Health": 25
}
}
]
}
},
"Utility": {
"Compatible": false
},
"Consumable": true,
"PlayerAnimationsId": "Item",
"Icon": "Icons/ItemsGenerated/Bandage_Crude.png",
"IconProperties": {
"Scale": 0.8,
"Rotation": [
27.0,
163.0,
19.0
],
"Translation": [
-6.0,
-9.0
]
},
"ItemEntity": {
"ParticleSystemId": null
},
"Recipe": {
"Input": [
{
"ItemId": "Ingredient_Fibre",
"Quantity": 6
},
{
"ItemId": "Ingredient_Tree_Sap",
"Quantity": 3
}
]
},
"ItemSoundSetId": "ISS_Items_Foliage",
"MaxStack": 10
}