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Debug Light Leather Cuirass Mods
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Debug Light Leather Cuirass Mods

#Debug_Armor_Leather_Light_Chest_Mods

Debug Light Leather Cuirass Mods
Property Value
Type Armor
Quality Debug
Max stack 1
Item level 15
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Debug Light Leather Cuirass Mods is an item in Hytale, categorized under the Armor category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Debug Light Leather Cuirass Mods in Hytale is shown below.

TODO TODO
1s
Light Leather
Light Leather ×6
Any Tree Log
Any Tree Log ×2
Bolt of Wool
Bolt of Wool ×2
Debug Light Leather Cuirass Mods
Debug Light Leather Cuirass Mods ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Debug_Armor_Leather_Light_Chest_Mods.name"
  },
  "Quality": "Debug",
  "ItemLevel": 15,
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Items.Armors"
  ],
  "Icon": "Icons/ItemsGenerated/Armor_Leather_Light_Chest.png",
  "IconProperties": {
    "Rotation": [
      22.5,
      45,
      22.5
    ],
    "Scale": 0.43,
    "Translation": [
      0,
      -8.7
    ]
  },
  "Model": "Items/Armors/Leather_Light/Chest.blockymodel",
  "Texture": "Items/Armors/Leather_Light/Chest_Texture.png",
  "Recipe": {
    "Input": [
      {
        "ItemId": "Ingredient_Leather_Light",
        "Quantity": 6
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 2
      },
      {
        "ItemId": "Ingredient_Bolt_Wool",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Id": "TODO",
        "Type": "Crafting",
        "Categories": [
          "Armor_Chest"
        ]
      }
    ],
    "KnowledgeRequired": false
  },
  "Interactions": {
    "Primary": {
      "Interactions": [
        {
          "Type": "EquipItem"
        }
      ]
    },
    "Secondary": {
      "Interactions": [
        {
          "Type": "EquipItem"
        }
      ]
    }
  },
  "Armor": {
    "ArmorSlot": "Chest",
    "BaseDamageResistance": 8,
    "DamageResistance": {
      "Physical": [
        {
          "Amount": 0.0,
          "CalculationType": "Multiplicative"
        }
      ],
      "Fall": [
        {
          "Amount": 0.1,
          "CalculationType": "Multiplicative"
        }
      ],
      "Projectile": [
        {
          "Amount": 5,
          "CalculationType": "Additive"
        }
      ]
    },
    "DamageEnhancement": {
      "Physical": [
        {
          "Amount": 0.0,
          "CalculationType": "Multiplicative"
        }
      ],
      "Projectile": [
        {
          "Amount": 0.1,
          "CalculationType": "Multiplicative"
        }
      ]
    },
    "KnockbackResistances": {
      "Physical": 0.5,
      "Projectile": 0.25
    },
    "KnockbackEnhancements": {
      "Physical": 3.0,
      "Projectile": 2.0
    },
    "InteractionModifiers": {
      "Dodge": {
        "Stamina": {
          "Amount": 0.5,
          "CalculationType": "Multiplicative"
        }
      }
    },
    "Regenerating": {
      "Stamina": [
        {
          "$Comment": "Positive stamina regeneration values",
          "Interval": 0.1,
          "Amount": -0.5,
          "RegenType": "Additive",
          "Conditions": [
            {
              "Id": "Sprinting"
            }
          ]
        }
      ],
      "Health": [
        {
          "$Comment": "Positive health regeneration values",
          "Interval": 0.1,
          "Amount": 0.2,
          "RegenType": "Additive",
          "Conditions": [
            {
              "Id": "Stat",
              "Stat": "Health",
              "Amount": 0,
              "Comparison": "Gte"
            }
          ]
        }
      ]
    },
    "StatModifiers": {
      "Health": [
        {
          "Amount": 6,
          "CalculationType": "Additive"
        }
      ]
    }
  },
  "Tags": {
    "Type": [
      "Armor"
    ],
    "Family": [
      "Leather"
    ]
  },
  "ItemSoundSetId": "ISS_Armor_Leather"
}



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