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Path Brush
Random item

Path Brush

#EditorTool_Path

Path Brush
Property Value
Type EditorTool
Quality Tool
Max stack 1
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Path Brush is an item in Hytale, categorized under the EditorTool category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Creates paths on the ground when you use it

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.builderTools.tools.Path.name",
    "Description": "server.builderTools.tools.Path.description"
  },
  "Icon": "Icons/Items/EditorTools/Paint.png",
  "Categories": [
    "Tool.ScriptedBrushes"
  ],
  "Model": "Items/Tools/Prototype_Teseract_2.blockymodel",
  "Texture": "Items/Tools/Prototype_Teseract_3.png",
  "MaxStack": 1,
  "PlayerAnimationsId": "Item",
  "BuilderTool": {
    "UI": [],
    "Tools": [
      {
        "Id": "Paint",
        "IsBrush": true,
        "BrushConfigurationCommand": "PathBrush",
        "BrushData": {
          "Width": {
            "Default": 5,
            "Min": 1,
            "Max": 100
          },
          "Height": {
            "Default": 5,
            "Min": 1,
            "Max": 100
          },
          "Shape": {
            "Default": "Cylinder"
          },
          "Origin": {
            "Default": "Center"
          }
        },
        "Args": {
          "aPathGroundBlocks": {
            "Type": "Block",
            "Default": "Soil_Pathway,Soil_Mud_Dry,Soil_Pathway",
            "AllowPattern": true
          },
          "aPathGroundBlocksDensity": {
            "Type": "Int",
            "Default": 75,
            "Min": 1,
            "Max": 100
          },
          "baPathOutlineGroundBlocks": {
            "Type": "Block",
            "Default": "Soil_Grass_Deep,Soil_Grass",
            "AllowPattern": true
          },
          "bPathOutlineGroundBlocksWidth": {
            "Type": "Int",
            "Default": 2,
            "Min": 1,
            "Max": 20
          },
          "bPathGroundOutlineBlocksDensity": {
            "Type": "Int",
            "Default": 25,
            "Min": 1,
            "Max": 100
          },
          "caPathFoliageGroundBlocks": {
            "Type": "Block",
            "Default": "Plant_Grass_Sharp,Plant_Grass_Lush_Short,Plant_Grass_Lush,Rubble_Quartzite",
            "AllowPattern": true
          },
          "cPathFoliageBlockDensity": {
            "Type": "Int",
            "Default": 25,
            "Min": 1,
            "Max": 100
          },
          "cPathFoliageBlockWidth": {
            "Type": "Int",
            "Default": 3,
            "Min": 1,
            "Max": 20
          },
          "PathGroundHalfBlocks": {
            "Type": "Block",
            "Default": "Soil_Pathway_Half",
            "AllowPattern": true
          },
          "aaaClearObstacles": {
            "Type": "Bool",
            "Default": false
          }
        }
      }
    ]
  },
  "Interactions": {
    "Primary": "Builder_Tool",
    "Secondary": "Builder_Tool"
  },
  "InteractionConfig": {
    "DebugOutlines": true,
    "UseDistance": {
      "Adventure": 128,
      "Creative": 128
    },
    "AllEntities": true
  },
  "ItemAppearanceConditions": {
    "Health": [
      {
        "Condition": [
          0,
          100.0
        ],
        "ConditionValueType": "Percent",
        "ModelVFXId": "Prototype_CreativeTool_ModelVFX"
      }
    ]
  },
  "Scale": 0.75,
  "Set": "AAAA10",
  "Quality": "Tool"
}



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