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Ruin Roof Brush
Random item

Ruin Roof Brush

#EditorTool_RuinRoofs

Ruin Roof Brush
Property Value
Type EditorTool
Quality Tool
Max stack 1
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Ruin Roof Brush is an item in Hytale, categorized under the EditorTool category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Allows the user to paint ruins onto the terrain

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.builderTools.tools.RuinRoofs.name",
    "Description": "server.builderTools.tools.RuinRoofs.description"
  },
  "Icon": "Icons/Items/EditorTools/Paint.png",
  "Categories": [
    "Tool.ScriptedBrushes"
  ],
  "Model": "Items/Tools/Prototype_Teseract_2.blockymodel",
  "Texture": "Items/Tools/Prototype_Teseract_3.png",
  "MaxStack": 1,
  "PlayerAnimationsId": "Item",
  "BuilderTool": {
    "UI": [],
    "Tools": [
      {
        "Id": "Paint",
        "IsBrush": true,
        "BrushConfigurationCommand": "RuinRoofsBrush",
        "BrushData": {
          "Width": {
            "Default": 5,
            "Min": 1,
            "Max": 100
          },
          "Height": {
            "Default": 5,
            "Min": 1,
            "Max": 100
          },
          "Shape": {
            "Default": "Cube"
          },
          "Origin": {
            "Default": "Center"
          }
        },
        "Args": {
          "BrushDensity": {
            "Type": "Int",
            "Default": 100,
            "Min": 1,
            "Max": 100
          }
        }
      }
    ]
  },
  "Interactions": {
    "Primary": "Builder_Tool",
    "Secondary": "Builder_Tool"
  },
  "InteractionConfig": {
    "DebugOutlines": true,
    "UseDistance": {
      "Adventure": 128,
      "Creative": 128
    },
    "AllEntities": true
  },
  "ItemAppearanceConditions": {
    "Health": [
      {
        "Condition": [
          0,
          100.0
        ],
        "ConditionValueType": "Percent",
        "ModelVFXId": "Prototype_CreativeTool_ModelVFX"
      }
    ]
  },
  "Scale": 0.75,
  "Set": "AAAA10",
  "Quality": "Tool"
}



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