Crude Torch is an item in Hytale, categorized under the Furniture category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
For the last peoples of Orbis, fire was both a source of creativity that elevated their civilization to new heights, and the force that would ultimately lead to their undoing.
The crafting recipe for Crude Torch in Hytale is shown below.
This item cannot be salvaged.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"TranslationProperties": {
"Name": "server.items.Furniture_Crude_Torch.name",
"Description": "server.items.Furniture_Crude_Torch.description"
},
"InteractionConfig": {
"Priorities": {
"Secondary": {
"MainHand": 1,
"OffHand": -1
}
}
},
"Interactions": {
"Primary": "Root_Unarmed_Attack_Swing_Left",
"Secondary": "Block_Secondary"
},
"Recipe": {
"TimeSeconds": 0.5,
"Input": [
{
"ItemId": "Ingredient_Fibre",
"Quantity": 1
},
{
"ItemId": "Ingredient_Tree_Sap",
"Quantity": 1
},
{
"ItemId": "Ingredient_Stick",
"Quantity": 1
}
],
"OutputQuantity": 4,
"BenchRequirement": [
{
"Type": "Crafting",
"Categories": [
"Tools"
],
"Id": "Fieldcraft"
},
{
"Id": "Workbench",
"Type": "Crafting",
"Categories": [
"Workbench_Survival"
]
}
]
},
"InteractionVars": {
"Torch_Swing_Left_Effect": "Torch_Swing_Left_Effect",
"Torch_Swing_Right_Effect": "Torch_Swing_Right_Effect",
"Torch_Swing_Left_Damage": "Torch_Swing_Left_Damage",
"Torch_Swing_Right_Damage": "Torch_Swing_Right_Damage"
},
"Categories": [
"Furniture.Lighting"
],
"Utility": {
"Usable": true
},
"BlockType": {
"DrawType": "Model",
"BlockSoundSetId": "Torch",
"Opacity": "Transparent",
"CustomModel": "Items/Torch/Torch_New.blockymodel",
"CustomModelTexture": [
{
"Texture": "Items/Torch/Torch_New_Texture.png",
"Weight": 1
}
],
"CustomModelScale": 0.6,
"Light": {
"Radius": 0,
"Color": "#ba9"
},
"Flags": {},
"RandomRotation": "YawStep1",
"Gathering": {
"Soft": {
"IsWeaponBreakable": false
}
},
"PlacementSettings": {
"WallPlacementOverrideBlockId": "Wood_Torch_Wall",
"AllowRotationKey": false,
"PlaceInEmptyBlocks": true
},
"Support": {
"Down": [
{
"FaceType": "Full"
},
{
"FaceType": "Branch"
},
{
"FaceType": "Rock_Beam"
},
{
"FaceType": "Wood_Beam"
},
{
"FaceType": "Fence"
},
{
"FaceType": "Fence_Corner"
},
{
"FaceType": "Wall"
},
{
"FaceType": "Wall_Corner"
}
]
},
"BlockParticleSetId": "Wood",
"HitboxType": "Torch",
"MovementSettings": {},
"Particles": [
{
"SystemId": "Torch_Fire",
"TargetNodeName": "Flame",
"Scale": 0.7,
"PositionOffset": {
"Y": -0.2
}
}
],
"Material": "Empty",
"InteractionHint": "server.interactionHints.turnoff",
"Interactions": {
"Use": {
"Interactions": [
{
"Type": "ChangeState",
"Changes": {
"default": "Off",
"Off": "default"
}
}
]
}
},
"State": {
"Definitions": {
"Off": {
"InteractionHint": "server.interactionHints.turnon",
"Light": null,
"Particles": null,
"InteractionSoundEventId": "SFX_Torch_Off",
"AmbientSoundEventId": null,
"CustomModelAnimation": "Items/Torch/Torch_Off.blockyanim"
}
}
},
"AmbientSoundEventId": "SFX_Torch_Default_Loop",
"Looping": true,
"ParticleColor": "#63412c",
"VariantRotation": "NESW"
},
"PlayerAnimationsId": "Torch",
"IconProperties": {
"Scale": 0.445,
"Translation": [
0,
-17.7
],
"Rotation": [
22.5,
45,
22.5
]
},
"Icon": "Icons/ItemsGenerated/Furniture_Crude_Torch.png",
"ResourceTypes": [
{
"Id": "Fuel"
},
{
"Id": "Charcoal"
}
],
"Scale": 1.6,
"Tags": {
"Type": [
"Furniture"
],
"Family": [
"Crude"
]
},
"ItemSoundSetId": "ISS_Blocks_Wood"
}