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Sandswept Torch
Random item

Sandswept Torch

#Furniture_Desert_Torch

Sandswept Torch
Property Value
Type Furniture
Quality None
Max stack 1
Light output 0
Offhand yes
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Sandswept Torch is an item in Hytale, categorized under the Furniture category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Sandswept Torch in Hytale is shown below.

Furniture Workbench Furniture Workbench
1s
Drywood or Goldenwood Planks
Drywood or Goldenwood Planks ×1
Thorium Ingot
Thorium Ingot ×2
Gray Cloth
Gray Cloth ×1
Charcoal
Charcoal ×1
Sandswept Torch
Sandswept Torch ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Desert_Torch.name"
  },
  "PlayerAnimationsId": "Torch",
  "Categories": [
    "Furniture.Lighting"
  ],
  "Set": "Furniture_Desert",
  "Recipe": {
    "Input": [
      {
        "ResourceTypeId": "Wood_Drywood_Goldenwood",
        "Quantity": 1
      },
      {
        "ItemId": "Ingredient_Bar_Thorium",
        "Quantity": 2
      },
      {
        "ItemId": "Cloth_Block_Wool_Gray",
        "Quantity": 1
      },
      {
        "ItemId": "Ingredient_Charcoal",
        "Quantity": 1
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Id": "Furniture_Bench",
        "Categories": [
          "Furniture_Lighting"
        ]
      }
    ]
  },
  "IconProperties": {
    "Rotation": [
      21.4,
      45,
      20.3
    ],
    "Scale": 0.3,
    "Translation": [
      0.7,
      -23.9
    ]
  },
  "InteractionConfig": {
    "Priorities": {
      "Secondary": {
        "MainHand": 1,
        "OffHand": -1
      }
    }
  },
  "Interactions": {
    "Primary": "Root_Unarmed_Attack_Swing_Left",
    "Secondary": "Block_Secondary"
  },
  "InteractionVars": {
    "Torch_Swing_Left_Effect": "Torch_Swing_Left_Effect",
    "Torch_Swing_Right_Effect": "Torch_Swing_Right_Effect",
    "Torch_Swing_Left_Damage": "Torch_Swing_Left_Damage",
    "Torch_Swing_Right_Damage": "Torch_Swing_Right_Damage"
  },
  "BlockType": {
    "DrawType": "Model",
    "BlockSoundSetId": "Torch",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Decorative_Sets/Desert/Torch.blockymodel",
    "CustomModelTexture": [
      {
        "Weight": 1,
        "Texture": "Blocks/Decorative_Sets/Desert/Torch_Texture.png"
      }
    ],
    "Light": {
      "Radius": 0,
      "Color": "#ba9"
    },
    "Flags": {},
    "RandomRotation": "YawStep1",
    "Gathering": {
      "Soft": {
        "IsWeaponBreakable": false
      }
    },
    "BlockParticleSetId": "Wood",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        },
        {
          "FaceType": "Branch"
        },
        {
          "FaceType": "Rock_Beam"
        },
        {
          "FaceType": "Wood_Beam"
        },
        {
          "FaceType": "Fence"
        },
        {
          "FaceType": "Fence_Corner"
        },
        {
          "FaceType": "Wall"
        },
        {
          "FaceType": "Wall_Corner"
        }
      ]
    },
    "MovementSettings": {},
    "Particles": [
      {
        "SystemId": "Campfire_New_Cartoon",
        "TargetNodeName": "Flame",
        "Scale": 0.8,
        "PositionOffset": {
          "Y": -0.2
        }
      }
    ],
    "Material": "Solid",
    "InteractionHint": "server.interactionHints.turnoff",
    "Interactions": {
      "Use": {
        "Interactions": [
          {
            "Type": "ChangeState",
            "Changes": {
              "default": "Off",
              "On": "Off",
              "Off": "On"
            }
          }
        ]
      }
    },
    "State": {
      "Definitions": {
        "On": {
          "AmbientSoundEventId": "SFX_Torch_On_Loop"
        },
        "Off": {
          "InteractionHint": "server.interactionHints.turnon",
          "Light": null,
          "Particles": null,
          "InteractionSoundEventId": "SFX_Torch_Off",
          "AmbientSoundEventId": null,
          "CustomModelAnimation": "Items/Torch/Torch_Off.blockyanim"
        }
      }
    },
    "AmbientSoundEventId": "SFX_Torch_Default_Loop",
    "Looping": true,
    "ParticleColor": "#bd9c60",
    "VariantRotation": "None",
    "HitboxType": "Plant_Tall_Medium"
  },
  "Scale": 1.5,
  "Icon": "Icons/ItemsGenerated/Furniture_Desert_Torch.png",
  "Utility": {
    "Usable": true
  },
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Desert"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Wood"
}



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