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Light Temple Brazier
Random item

Light Temple Brazier

#Furniture_Temple_Light_Brazier

Light Temple Brazier
Property Value
Type Furniture
Quality None
Max stack 1
Light output 0
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Light Temple Brazier is an item in Hytale, categorized under the Furniture category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Light Temple Brazier in Hytale is shown below.

Furniture Workbench Furniture Workbench
1s
Marble
Marble ×3
Charcoal
Charcoal ×2
Azure Petals
Azure Petals ×2
Light Temple Brazier
Light Temple Brazier ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Temple_Light_Brazier.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Lighting"
  ],
  "Set": "Furniture_Temple_Light",
  "Recipe": {
    "Input": [
      {
        "ItemId": "Rock_Marble",
        "Quantity": 3
      },
      {
        "ItemId": "Ingredient_Charcoal",
        "Quantity": 2
      },
      {
        "ItemId": "Plant_Petals_Azure",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Id": "Furniture_Bench",
        "Categories": [
          "Furniture_Lighting"
        ]
      }
    ]
  },
  "Icon": "Icons/ItemsGenerated/Furniture_Temple_Light_Brazier.png",
  "BlockType": {
    "BlockParticleSetId": "Stone",
    "CustomModel": "Blocks/Decorative_Sets/Temple_Light/Brazier.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Temple_Light/Brazier_Texture.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Flags": {},
    "Gathering": {
      "Breaking": {
        "GatherType": "Rocks"
      }
    },
    "Light": {
      "Color": "#dee"
    },
    "Material": "Solid",
    "Opacity": "Transparent",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "Particles": [
      {
        "SystemId": "Fire_Blue",
        "TargetNodeName": "Flame",
        "PositionOffset": {
          "Y": 0.1
        },
        "Scale": 0.85
      }
    ],
    "BlockSoundSetId": "Brazier",
    "Looping": true,
    "AmbientSoundEventId": "SFX_Campfire_Default_Loop",
    "Interactions": {
      "Use": {
        "Interactions": [
          {
            "Type": "ChangeState",
            "Changes": {
              "default": "Off",
              "Off": "default"
            }
          }
        ]
      }
    },
    "State": {
      "Definitions": {
        "On": {
          "AmbientSoundEventId": "SFX_Campfire_Default_Loop"
        },
        "Off": {
          "InteractionHint": "server.interactionHints.turnon",
          "Light": null,
          "Particles": null,
          "InteractionSoundEventId": "SFX_Torch_Off",
          "AmbientSoundEventId": null
        }
      }
    },
    "InteractionHint": "server.interactionHints.turnoff"
  },
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Temple"
    ]
  },
  "ItemSoundSetId": "ISS_Blocks_Stone"
}



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