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Wind Temple Candle
Random item

Wind Temple Candle

#Furniture_Temple_Wind_Candle

Wind Temple Candle
Property Value
Type Furniture
Quality None
Max stack 1
Light output 0
Offhand yes
Drop on death no

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▾Table of Contents▾

Introduction

Wind Temple Candle is an item in Hytale, categorized under the Furniture category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Wind Temple Candle in Hytale is shown below.

Furniture Workbench Furniture Workbench
1s
Sandstone
Sandstone ×1
Cyan Clay - Smooth
Cyan Clay - Smooth ×1
Tree Sap
Tree Sap ×1
Wind Temple Candle
Wind Temple Candle ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Temple_Wind_Candle.name"
  },
  "Icon": "Icons/ItemsGenerated/Furniture_Temple_Wind_Candle.png",
  "Categories": [
    "Blocks.Deco",
    "Furniture.Lighting",
    "Blocks.Deco"
  ],
  "Set": "Furniture_Temple_Wind",
  "Recipe": {
    "Input": [
      {
        "ItemId": "Rock_Sandstone",
        "Quantity": 1
      },
      {
        "ItemId": "Soil_Clay_Smooth_Cyan",
        "Quantity": 1
      },
      {
        "ItemId": "Ingredient_Tree_Sap",
        "Quantity": 1
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Id": "Furniture_Bench",
        "Categories": [
          "Furniture_Lighting"
        ]
      }
    ]
  },
  "InteractionConfig": {
    "Priorities": {
      "Secondary": {
        "MainHand": 1,
        "OffHand": -1
      }
    }
  },
  "Interactions": {
    "Primary": "Root_Unarmed_Attack_Swing_Left",
    "Secondary": "Block_Secondary"
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Decorative_Sets/Temple_Wind/Candle.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Temple_Wind/Candle_Texture.png",
        "Weight": 1
      }
    ],
    "HitboxType": "Plant_Full",
    "Light": {
      "Radius": 0,
      "Color": "#baa"
    },
    "Flags": {},
    "Gathering": {
      "Soft": {
        "IsWeaponBreakable": false
      }
    },
    "BlockParticleSetId": "Stone",
    "BlockSoundSetId": "Stone",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "Looping": true,
    "ParticleColor": "#cca159",
    "Particles": [
      {
        "SystemId": "Candle_Fire",
        "TargetNodeName": "Flame-Emitter",
        "Color": "#ffcd10",
        "Scale": 0.8
      }
    ],
    "Interactions": {
      "Use": {
        "Interactions": [
          {
            "Type": "ChangeState",
            "Changes": {
              "default": "Off",
              "Off": "default"
            }
          }
        ]
      }
    },
    "State": {
      "Definitions": {
        "On": {
          "AmbientSoundEventId": "SFX_Candle_Default_Loop"
        },
        "Off": {
          "InteractionHint": "server.interactionHints.turnon",
          "Light": null,
          "Particles": null,
          "InteractionSoundEventId": "SFX_Candle_Off",
          "AmbientSoundEventId": null
        }
      }
    },
    "InteractionHint": "server.interactionHints.turnoff",
    "AmbientSoundEventId": "SFX_Candle_Default_Loop"
  },
  "Model": "Blocks/Decorative_Sets/Tavern/Lantern.blockymodel",
  "Texture": "Blocks/Decorative_Sets/Tavern/Lantern_Texture.png",
  "IconProperties": {
    "Scale": 0.5,
    "Rotation": [
      25,
      0,
      0
    ],
    "Translation": [
      0,
      -16.8
    ]
  },
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Temple"
    ]
  },
  "Scale": 1.5,
  "Utility": {
    "Usable": true
  },
  "PlayerAnimationsId": "Torch",
  "ItemSoundSetId": "ISS_Blocks_Stone"
}



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