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Wind Temple Door
Random item

Wind Temple Door

#Furniture_Temple_Wind_Door

Wind Temple Door
Property Value
Type Furniture
Quality None
Max stack 1
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Wind Temple Door is an item in Hytale, categorized under the Furniture category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Wind Temple Door in Hytale is shown below.

Builder's Workbench Builder's Workbench
1s
Sandstone or Sandstone Cobble
Sandstone or Sandstone Cobble ×2
Wind Temple Door
Wind Temple Door ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Furniture_Temple_Wind_Door.name"
  },
  "PlayerAnimationsId": "Block",
  "Categories": [
    "Furniture.Doors"
  ],
  "Set": "Furniture_Temple_Wind",
  "IconProperties": {
    "Scale": 0.45,
    "Rotation": [
      22.5,
      45,
      22.5
    ],
    "Translation": [
      0,
      -27.6
    ]
  },
  "Interactions": {
    "Primary": "Block_Primary",
    "Secondary": "Block_Secondary"
  },
  "Recipe": {
    "Input": [
      {
        "ResourceTypeId": "Rock_Sandstone",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Builders",
        "Type": "StructuralCrafting",
        "Categories": [
          "Door"
        ]
      }
    ]
  },
  "BlockType": {
    "BlockParticleSetId": "Stone",
    "CustomModel": "Blocks/Decorative_Sets/Temple_Wind/Door.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Decorative_Sets/Temple_Wind/Door_Texture.png",
        "Weight": 1
      }
    ],
    "DrawType": "Model",
    "Flags": {},
    "Gathering": {
      "Breaking": {
        "GatherType": "Rocks"
      }
    },
    "HitboxType": "Door",
    "Material": "Solid",
    "Opacity": "Transparent",
    "ParticleColor": "#cca159",
    "State": {
      "Definitions": {
        "CloseDoorIn": {
          "CustomModelAnimation": "Blocks/Decorative_Sets/Temple_Wind/Door_Close.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Light_Close"
        },
        "CloseDoorOut": {
          "CustomModelAnimation": "Blocks/Decorative_Sets/Temple_Wind/Door_Close.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Light_Close"
        },
        "OpenDoorIn": {
          "HitboxType": "Door_Sliding_Open",
          "CustomModelAnimation": "Blocks/Decorative_Sets/Temple_Wind/Door_Open.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Light_Open"
        },
        "OpenDoorOut": {
          "HitboxType": "Door_Sliding_Open",
          "CustomModelAnimation": "Blocks/Decorative_Sets/Temple_Wind/Door_Open.blockyanim",
          "InteractionSoundEventId": "SFX_Door_Temple_Light_Open"
        }
      }
    },
    "VariantRotation": "NESW",
    "BlockSoundSetId": "Stone",
    "IsDoor": true,
    "Interactions": {
      "Use": "Door"
    },
    "ConnectedBlockRuleSet": {
      "Type": "CustomTemplate",
      "TemplateShapeAssetId": "DoorConnectedBlockTemplate",
      "TemplateShapeBlockPatterns": {
        "Default": "Furniture_Temple_Wind_Door"
      }
    }
  },
  "ResourceTypes": [
    {
      "Id": "Fuel"
    },
    {
      "Id": "Charcoal"
    }
  ],
  "Icon": "Icons/ItemsGenerated/Furniture_Temple_Wind_Door.png",
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Temple"
    ]
  },
  "Scale": 0.8,
  "ItemSoundSetId": "ISS_Blocks_Stone"
}



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