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Prototype - Numerical State - Candle 2
Random item

Prototype - Numerical State - Candle 2

#Prototype_NumericalState_Candle2

Prototype - Numerical State - Candle 2
Property Value
Type MISC
Quality Developer
Max stack 1
Light output 0
Offhand yes
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Prototype - Numerical State - Candle 2 is an item in Hytale, categorized under the MISC category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Prototype_NumericalState_Candle2.name"
  },
  "Quality": "Developer",
  "Icon": "Icons/ItemsGenerated/Prototype_NumericalState_Candle2.png",
  "Categories": [
    "Blocks.Deco",
    "Furniture.Lighting",
    "Blocks.Deco"
  ],
  "InteractionConfig": {
    "Priorities": {
      "Secondary": {
        "MainHand": 1,
        "OffHand": -1
      }
    }
  },
  "Interactions": {
    "Primary": "Root_Unarmed_Attack_Swing_Left",
    "Secondary": "Block_Secondary"
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Miscellaneous/NumericalStatePrototype_Candle2.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Miscellaneous/NumericalStatePrototype_Candle_Texture.png",
        "Weight": 1
      }
    ],
    "HitboxType": "Plant_Full",
    "Light": {
      "Radius": 0,
      "Color": "#baa"
    },
    "Flags": {},
    "Gathering": {
      "Soft": {
        "IsWeaponBreakable": false
      }
    },
    "BlockParticleSetId": "Stone",
    "BlockSoundSetId": "Stone",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "Looping": true,
    "ParticleColor": "#cca159",
    "Particles": [
      {
        "SystemId": "Candle_Fire",
        "TargetNodeName": "Flame-Emitter",
        "Color": "#ffcd10",
        "Scale": 0.8
      },
      {
        "SystemId": "Candle_Fire",
        "TargetNodeName": "Flame-Emitter2",
        "Color": "#ffcd10",
        "Scale": 0.75
      }
    ],
    "Interactions": {
      "Use": {
        "Interactions": [
          {
            "Type": "ChangeState",
            "Changes": {
              "default": "Off",
              "Off": "default"
            }
          }
        ]
      }
    },
    "State": {
      "Definitions": {
        "On": {
          "AmbientSoundEventId": "SFX_Campfire_Default_Loop"
        },
        "Off": {
          "InteractionHint": "server.interactionHints.turnon",
          "Light": null,
          "Particles": null,
          "InteractionSoundEventId": "SFX_Torch_Off",
          "AmbientSoundEventId": null
        }
      }
    },
    "InteractionHint": "server.interactionHints.turnoff",
    "AmbientSoundEventId": "SFX_Campfire_Default_Loop"
  },
  "Model": "Blocks/Decorative_Sets/Tavern/Lantern.blockymodel",
  "Texture": "Blocks/Decorative_Sets/Tavern/Lantern_Texture.png",
  "IconProperties": {
    "Scale": 0.5,
    "Rotation": [
      25.0,
      0.0,
      0.0
    ],
    "Translation": [
      0.0,
      -16.8
    ]
  },
  "Tags": {
    "Type": [
      "Furniture"
    ],
    "Family": [
      "Temple"
    ]
  },
  "Scale": 1.5,
  "Utility": {
    "Usable": true
  },
  "PlayerAnimationsId": "Torch",
  "ItemSoundSetId": "ISS_Blocks_Stone"
}



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