Template Shield is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
This item cannot be crafted.
This item cannot be salvaged.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"TranslationProperties": {
"Name": "server.items.Template_Weapon_Shield.name"
},
"Model": "Items/Weapons/Shield/Iron.blockymodel",
"Texture": "Items/Weapons/Shield/Iron_Texture.png",
"Icon": "Icons/ItemsGenerated/Weapon_Shield_Iron.png",
"DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
"PlayerAnimationsId": "Shield",
"ItemSoundSetId": "ISS_Weapons_Shield_Metal",
"Quality": "Template",
"ItemLevel": 40,
"Categories": [
"Items.Weapons"
],
"Utility": {
"Usable": true
},
"Reticle": "DefaultMelee",
"Interactions": {
"Primary": "Root_Unarmed_Attack_Swing_Left",
"Secondary": "Root_Weapon_Shield_Secondary_Guard"
},
"InteractionVars": {
"Guard_Start_StaminaCost": {
"Interactions": [
{
"$Comment": "The amount of stamina consumed upon starting guarding",
"Type": "ChangeStat",
"StatModifiers": {
"Stamina": -0.5
}
}
]
},
"Guard_Wield": {
"Interactions": [
{
"$Comment": "Actively guarding with the weapon",
"Parent": "Weapon_Shield_Secondary_Guard_Wield",
"Effects": {
"WorldSoundEventId": "SFX_Shield_T2_Raise",
"LocalSoundEventId": "SFX_Shield_T2_Raise_Local"
},
"StaminaCost": {
"Value": 12,
"CostType": "Damage"
},
"BlockedEffects": {
"WorldSoundEventId": "SFX_Shield_T2_Impact"
}
}
]
},
"Guard_Bash": {
"Interactions": [
{
"Type": "ApplyEffect",
"EffectId": "Stamina_Broken_Immune"
},
{
"$Comment": "Effects and stamina consumed upon a guard bash",
"Parent": "Weapon_Shield_Secondary_Guard_Bash",
"Effects": {
"WorldSoundEventId": "SFX_Shield_T2_Swing",
"LocalSoundEventId": "SFX_Shield_T2_Swing_Local"
},
"StatModifiers": {
"Stamina": -2
}
}
]
},
"Guard_Bash_Damage": {
"Interactions": [
{
"$Comment": "Damage & Effects on a successful hit with the guard shove attack",
"Parent": "Weapon_Shield_Secondary_Guard_Bash_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Shield_T2_Impact",
"LocalSoundEventId": "SFX_Shield_T2_Impact"
}
}
]
}
},
"IconProperties": {
"Scale": 0.4,
"Translation": [
-25,
-25
],
"Rotation": [
315,
270,
0
]
},
"Tags": {
"Type": [
"Weapon"
],
"Family": [
"Shield"
]
},
"Weapon": {}
}