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Burnt Zombie Arm
Random item

Burnt Zombie Arm

#Weapon_Club_Zombie_Burnt_Arm

Burnt Zombie Arm
Property Value
Type Weapon
Quality Common
Max stack 1
Item level 30
Durability 16
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Burnt Zombie Arm is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Club_Zombie_Burnt_Arm.name"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Quality": "Common",
  "ItemLevel": 30,
  "Model": "Items/Weapons/Club/Zombie_Arm.blockymodel",
  "PlayerAnimationsId": {
    "Parent": "Club_Flail",
    "Animations": {
      "Guard": {
        "ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard.blockyanim",
        "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard_Moving.blockyanim",
        "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
        "FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard_FPS.blockyanim",
        "KeepPreviousFirstPersonAnimation": true,
        "Speed": 1,
        "BlendingDuration": 0.1
      },
      "SpinSwingLeftCharging": {
        "ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging.blockyanim",
        "Looping": false,
        "Speed": 0.72,
        "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging_Moving.blockyanim",
        "FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging_FPS.blockyanim",
        "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
        "KeepPreviousFirstPersonAnimation": true
      }
    }
  },
  "UsePlayerAnimations": true,
  "Utility": {
    "Compatible": true
  },
  "Interactions": {
    "Primary": "Club_Flail_Attack"
  },
  "InteractionVars": {
    "Club_Flail_Swing_Left_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Left_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Default",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Left_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 7
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Steel_Impact"
          }
        }
      ]
    },
    "Club_Flail_Swing_Right_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Right_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Default",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Right_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 7
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Steel_Impact"
          }
        }
      ]
    },
    "Club_Flail_Spin_Swing_Left_Charged_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Spin_Swing_Left_Charged_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Charged",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Spin_Swing_Left_Charged_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Spin_Swing_Left_Charged_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 16
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Wood_Impact"
          }
        }
      ]
    }
  },
  "IconProperties": {
    "Scale": 0.6,
    "Rotation": [
      328.5,
      309.4,
      320.6
    ],
    "Translation": [
      -20.4,
      -17.4
    ]
  },
  "Texture": "NPC/Undead/Zombie/Models/Zombie_Burnt.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Club_Zombie_Burnt_Arm.png",
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "MaxDurability": 16,
  "DurabilityLossOnHit": 0.56,
  "Weapon": {},
  "ItemSoundSetId": "ISS_Weapons_Blunt_Small"
}



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