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Frost Zombie Leg
Random item

Frost Zombie Leg

#Weapon_Club_Zombie_Frost_Leg

Frost Zombie Leg
Property Value
Type Weapon
Quality Common
Max stack 1
Item level 30
Durability 16
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Frost Zombie Leg is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Club_Zombie_Frost_Leg.name"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Quality": "Common",
  "ItemLevel": 30,
  "Model": "Items/Weapons/Club/Zombie_Leg.blockymodel",
  "PlayerAnimationsId": {
    "Parent": "Club_Flail",
    "Animations": {
      "Guard": {
        "ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard.blockyanim",
        "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard_Moving.blockyanim",
        "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
        "FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Guard/Guard_FPS.blockyanim",
        "KeepPreviousFirstPersonAnimation": true,
        "Speed": 1,
        "BlendingDuration": 0.1
      },
      "SpinSwingLeftCharging": {
        "ThirdPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging.blockyanim",
        "Looping": false,
        "Speed": 0.72,
        "ThirdPersonMoving": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging_Moving.blockyanim",
        "FirstPerson": "Characters/Animations/Items/Main_Handed/Sword/Attacks/Swing_Left_Charged/Swing_Left_Charging_FPS.blockyanim",
        "ThirdPersonFace": "Characters/Animations/Expressions/Frown.blockyanim",
        "KeepPreviousFirstPersonAnimation": true
      }
    }
  },
  "UsePlayerAnimations": true,
  "Utility": {
    "Compatible": true
  },
  "Interactions": {
    "Primary": "Club_Flail_Attack"
  },
  "InteractionVars": {
    "Club_Flail_Swing_Left_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Left_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Default",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Left_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 7
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Steel_Impact"
          }
        }
      ]
    },
    "Club_Flail_Swing_Right_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Right_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Default",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Swing_Right_Damage",
          "DamageCalculator": {
            "Type": "Absolute",
            "BaseDamage": {
              "Physical": 7
            },
            "RandomPercentageModifier": 0.1
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Steel_Impact"
          }
        }
      ]
    },
    "Club_Flail_Spin_Swing_Left_Charged_Effect": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Spin_Swing_Left_Charged_Effect",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T2_Swing",
            "Trails": [
              {
                "TrailId": "Small_Charged",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 45,
                  "Roll": 30
                },
                "TargetNodeName": "Chain2",
                "TargetEntityPart": "PrimaryItem"
              }
            ]
          }
        }
      ]
    },
    "Club_Flail_Spin_Swing_Left_Charged_Damage": {
      "Interactions": [
        {
          "Parent": "Club_Flail_Spin_Swing_Left_Charged_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 16
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Club_Wood_Impact"
          }
        }
      ]
    }
  },
  "IconProperties": {
    "Scale": 0.6,
    "Rotation": [
      28.1,
      69.8,
      0.0
    ],
    "Translation": [
      -14.4,
      -24.6
    ]
  },
  "Texture": "NPC/Undead/Zombie/Models/Zombie_Frost.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Club_Zombie_Frost_Leg.png",
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "MaxDurability": 16,
  "DurabilityLossOnHit": 0.56,
  "Weapon": {},
  "ItemSoundSetId": "ISS_Weapons_Blunt_Small"
}



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