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Flame Crystal Staff
Random item

Flame Crystal Staff

#Weapon_Staff_Crystal_Flame

Flame Crystal Staff
Property Value
Type Weapon
Quality Rare
Max stack 1
Item level 50
Durability 300
Crafting time 5 seconds
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Flame Crystal Staff is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Consumes Essence of Fire.

Work in Progress

Crafting recipe

The crafting recipe for Flame Crystal Staff in Hytale is shown below.

Arcanist's Workbench Arcanist's Workbench
5s
Ruby
Ruby ×1
Silver Ingot
Silver Ingot ×8
Gold Ingot
Gold Ingot ×8
Essence of Fire
Essence of Fire ×20
Flame Crystal Staff
Flame Crystal Staff ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Staff_Crystal_Flame.name",
    "Description": "server.items.Weapon_Staff_Crystal_Flame.description"
  },
  "Categories": [
    "Items.Weapons"
  ],
  "Icon": "Icons/ItemsGenerated/Weapon_Staff_Crystal_Flame.png",
  "Quality": "Rare",
  "ItemLevel": 50,
  "Recipe": {
    "TimeSeconds": 5,
    "Input": [
      {
        "ItemId": "Rock_Gem_Ruby",
        "Quantity": 1
      },
      {
        "ItemId": "Ingredient_Bar_Silver",
        "Quantity": 8
      },
      {
        "ItemId": "Ingredient_Bar_Gold",
        "Quantity": 8
      },
      {
        "ItemId": "Ingredient_Fire_Essence",
        "Quantity": 20
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Arcanebench",
        "Type": "Crafting",
        "Categories": [
          "Arcane_Misc"
        ]
      }
    ]
  },
  "Model": "Items/Weapons/Staff/Crystal_Flame.blockymodel",
  "Texture": "Items/Weapons/Staff/Crystal_Flame_Texture.png",
  "IconProperties": {
    "Scale": 0.28,
    "Translation": [
      -26.31,
      -23.91
    ],
    "Rotation": [
      45,
      90,
      0
    ]
  },
  "DroppedItemAnimation": "Items/Animations/Dropped/Dropped_Diagonal_Left.blockyanim",
  "Animation": "Items/Weapons/Stick/Fire_Stick/SpinningFire4.blockyanim",
  "PlayerAnimationsId": "Staff",
  "Reticle": "DefaultMelee",
  "RenderDeployablePreview": true,
  "Light": {
    "Radius": 0,
    "Color": "#ba9"
  },
  "Interactions": {
    "Primary": "Root_Weapon_Stick_Fire_Primary_Entry",
    "Secondary": "Root_Weapon_Stick_Fire_Secondary_Entry",
    "Ability1": "Root_Weapon_Stick_Fire_Ability1_Entry"
  },
  "InteractionVars": {
    "Fireball_Impact_0": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Impact_Base",
          "Config": {
            "EntityDamage": 10.0,
            "EntityDamageRadius": 2,
            "EntityDamageFalloff": 0
          }
        }
      ]
    },
    "Fireball_Impact_1": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Impact_Base",
          "Config": {
            "EntityDamage": 20.0,
            "EntityDamageRadius": 3,
            "EntityDamageFalloff": 0
          }
        }
      ]
    },
    "Fireball_Impact_2": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Impact_Base",
          "Config": {
            "EntityDamage": 30.0,
            "EntityDamageRadius": 4,
            "EntityDamageFalloff": 0
          },
          "Effects": {
            "Particles": [
              {
                "SystemId": "Explosion_Medium",
                "TargetEntityPart": "Entity",
                "Scale": 1,
                "PositionOffset": {
                  "Y": -0.5
                }
              }
            ]
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 1
            }
          ]
        }
      ]
    },
    "Fireball_Impact_3": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Impact_Base",
          "Config": {
            "EntityDamage": 40.0,
            "EntityDamageRadius": 5,
            "EntityDamageFalloff": 0
          },
          "Effects": {
            "Particles": [
              {
                "SystemId": "Explosion_Big",
                "TargetEntityPart": "Entity",
                "Scale": 1,
                "PositionOffset": {
                  "Y": -0.5
                }
              }
            ]
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 1
            }
          ]
        }
      ]
    },
    "Flamethrower_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Secondary_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Fire": 12
            }
          },
          "DamageEffects": {
            "Knockback": {
              "Direction": {
                "X": 0,
                "Y": 2.0,
                "Z": -3.0
              },
              "Force": 8.0,
              "VelocityType": "Add"
            },
            "WorldParticles": [
              {
                "SystemId": "Impact_Sword_Charged"
              }
            ]
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 1
            }
          ]
        }
      ]
    },
    "Fire_Trap_Config": {
      "Interactions": [
        {
          "Parent": "Weapon_Stick_Fire_Spawn_Trap",
          "MaxPlacementDistance": 20,
          "Config": {
            "LiveDuration": 5,
            "Model": "Deployable_Fire_Trap",
            "ModelPreview": "Deployable_Fire_Trap_Preview",
            "StartRadius": 1,
            "EndRadius": 5,
            "Height": 2,
            "RadiusChangeTime": 4,
            "DamageInterval": 1,
            "DamageAmount": 0,
            "DamageCause": "Fire",
            "ApplyEffects": [
              "Flame_Staff_Burn"
            ],
            "DeploySoundEventId": "SFX_Staff_Flame_Trap_Deploy",
            "DespawnSoundEventId": "SFX_Staff_Flame_Trap_Despawn",
            "AmbientSoundEventId": "SFX_Staff_Flame_Trap_Loop"
          }
        }
      ]
    }
  },
  "Weapon": {
    "EntityStatsToClear": [
      "MagicCharges",
      "SignatureEnergy"
    ],
    "StatModifiers": {
      "MagicCharges": [
        {
          "Amount": 4,
          "CalculationType": "Additive"
        }
      ],
      "SignatureEnergy": [
        {
          "Amount": 10,
          "CalculationType": "Additive"
        }
      ]
    }
  },
  "ItemAppearanceConditions": {
    "MagicCharges": [
      {
        "Condition": [
          4,
          4
        ],
        "Particles": [
          {
            "TargetNodeName": "Attachment_Spin1",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin2",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin3",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin4",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          }
        ]
      },
      {
        "Condition": [
          3,
          3
        ],
        "Particles": [
          {
            "TargetNodeName": "Attachment_Spin1",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin2",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin3",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          }
        ]
      },
      {
        "Condition": [
          2,
          2
        ],
        "Particles": [
          {
            "TargetNodeName": "Attachment_Spin1",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          },
          {
            "TargetNodeName": "Attachment_Spin2",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          }
        ]
      },
      {
        "Condition": [
          1,
          1
        ],
        "Particles": [
          {
            "TargetNodeName": "Attachment_Spin1",
            "SystemId": "Torch_Fire",
            "Scale": 0.2
          }
        ]
      }
    ]
  },
  "Tags": {
    "Type": [
      "Weapon"
    ],
    "Family": [
      "Magic"
    ]
  },
  "ItemSoundSetId": "ISS_Weapons_Wood",
  "MaxDurability": 300,
  "DurabilityLossOnHit": 0.5
}



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