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Tropical Wood Gate
Random item

Tropical Wood Gate

#Wood_Tropicalwood_Fence_Gate

Tropical Wood Gate
Property Value
Type Wood
Quality None
Max stack 1
Crafting quantity 1
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Tropical Wood Gate is an item in Hytale, categorized under the Wood category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Tropical Wood Gate in Hytale is shown below.

Builder's Workbench Builder's Workbench
1s
Tropicalwood
Tropicalwood ×1
Tropical Wood Gate
Tropical Wood Gate ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Wood_Tropicalwood_Fence_Gate.name"
  },
  "Parent": "Wood_Softwood_Fence_Gate",
  "Icon": "Icons/ItemsGenerated/Wood_Tropicalwood_Fence_Gate.png",
  "Set": "Wood_Tropicalwood_Planks",
  "Recipe": {
    "Input": [
      {
        "ResourceTypeId": "Wood_Tropicalwood",
        "Quantity": 1
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Builders",
        "Type": "StructuralCrafting",
        "Categories": [
          "Gate"
        ]
      }
    ],
    "OutputQuantity": 1
  },
  "BlockType": {
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Structures/Fences/Fence_Tropicalwood_Gate_Texture.png",
        "Weight": 1
      }
    ],
    "ParticleColor": "#e4c16a",
    "State": {
      "Definitions": {
        "CloseDoorIn": {
          "InteractionSoundEventId": "SFX_Door_Desert_Close",
          "CustomModelAnimation": "Blocks/Animations/Door/Door_Close_In.blockyanim"
        },
        "CloseDoorOut": {
          "InteractionSoundEventId": "SFX_Door_Desert_Close",
          "CustomModelAnimation": "Blocks/Animations/Door/Door_Close_Out.blockyanim"
        },
        "DoorBlocked": {},
        "OpenDoorIn": {
          "HitboxType": "Fence_Gate_Open_In",
          "InteractionHitboxType": "Fence_Gate_Open_In_Interaction",
          "InteractionSoundEventId": "SFX_Door_Desert_Open",
          "CustomModelAnimation": "Blocks/Animations/Door/Door_Open_In.blockyanim"
        },
        "OpenDoorOut": {
          "HitboxType": "Fence_Gate_Open_Out",
          "InteractionHitboxType": "Fence_Gate_Open_Out_Interaction",
          "InteractionSoundEventId": "SFX_Door_Desert_Open",
          "CustomModelAnimation": "Blocks/Animations/Door/Door_Open_Out.blockyanim"
        }
      }
    },
    "ConnectedBlockRuleSet": {
      "Type": "CustomTemplate",
      "TemplateShapeBlockPatterns": {
        "Gate": "Wood_Tropicalwood_Fence_Gate,*Wood_Tropicalwood_Fence_Gate_State_Definitions_OpenDoorIn,*Wood_Tropicalwood_Fence_Gate_State_Definitions_OpenDoorOut,*Wood_Tropicalwood_Fence_Gate_State_Definitions_CloseDoorIn,*Wood_Tropicalwood_Fence_Gate_State_Definitions_CloseDoorOut,*Wood_Tropicalwood_Fence_Gate_State_Definitions_DoorBlocked"
      },
      "TemplateShapeAssetId": "WallConnectedBlockTemplate"
    },
    "BlockSoundSetId": "Wood"
  }
}



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