Blacksmith's Anvil is an item in Hytale, categorized under the Bench category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
Used to fashion basic weaponry.
The crafting recipe for Blacksmith's Anvil in Hytale is shown below.
This item cannot be salvaged.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"TranslationProperties": {
"Name": "server.items.Bench_Weapon.name",
"Description": "server.items.Bench_Weapon.description"
},
"Icon": "Icons/ItemsGenerated/Bench_Weapon.png",
"Categories": [
"Furniture.Benches"
],
"Recipe": {
"TimeSeconds": 3,
"Input": [
{
"ItemId": "Ingredient_Bar_Copper",
"Quantity": 2
},
{
"ResourceTypeId": "Wood_Trunk",
"Quantity": 10
},
{
"ResourceTypeId": "Rock",
"Quantity": 5
}
],
"BenchRequirement": [
{
"Type": "Crafting",
"Categories": [
"Workbench_Crafting"
],
"Id": "Workbench"
}
]
},
"BlockType": {
"Material": "Solid",
"DrawType": "Model",
"Opacity": "Transparent",
"CustomModel": "Blocks/Benches/Weapon.blockymodel",
"CustomModelTexture": [
{
"Texture": "Blocks/Benches/Weapon_Texture.png",
"Weight": 1
}
],
"VariantRotation": "NESW",
"HitboxType": "Bench_Weapon",
"State": {
"Id": "crafting",
"Definitions": {
"CraftCompleted": {
"CustomModelAnimation": "Blocks/Benches/Weapon_Crafting.blockyanim",
"Looping": true
},
"CraftCompletedInstant": {
"CustomModelAnimation": "Blocks/Benches/Weapon_Crafting.blockyanim"
}
}
},
"Gathering": {
"Breaking": {
"GatherType": "Benches"
}
},
"Bench": {
"Type": "Crafting",
"LocalOpenSoundEventId": "SFX_Weapon_Bench_Open",
"LocalCloseSoundEventId": "SFX_Weapon_Bench_Close",
"CompletedSoundEventId": "SFX_Weapon_Bench_Craft",
"BenchUpgradeSoundEventId": "SFX_Workbench_Upgrade_Start_Default",
"BenchUpgradeCompletedSoundEventId": "SFX_Workbench_Upgrade_Complete_Default",
"Categories": [
{
"Id": "Weapon_Sword",
"Icon": "Icons/CraftingCategories/Armory/Sword.png",
"Name": "server.benchCategories.sword"
},
{
"Id": "Weapon_Mace",
"Icon": "Icons/CraftingCategories/Armory/Mace.png",
"Name": "server.benchCategories.mace"
},
{
"Id": "Weapon_Battleaxe",
"Icon": "Icons/CraftingCategories/Armory/Battleaxe.png",
"Name": "server.benchCategories.battleaxe"
},
{
"Id": "Weapon_Daggers",
"Icon": "Icons/CraftingCategories/Armory/Daggers.png",
"Name": "server.benchCategories.daggers"
},
{
"Id": "Weapon_Bow",
"Icon": "Icons/CraftingCategories/Armory/Bow.png",
"Name": "server.benchCategories.bow"
}
],
"Id": "Weapon_Bench",
"TierLevels": [
{
"CraftingTimeReductionModifier": 0.0,
"UpgradeRequirement": {
"Material": [
{
"ItemId": "Ingredient_Bar_Iron",
"Quantity": 20
},
{
"ItemId": "Ingredient_Leather_Light",
"Quantity": 30
},
{
"ItemId": "Ingredient_Fabric_Scrap_Linen",
"Quantity": 30
},
{
"ItemId": "Ingredient_Sac_Venom",
"Quantity": 15
}
],
"TimeSeconds": 3
}
},
{
"UpgradeRequirement": {
"Material": [
{
"ItemId": "Ingredient_Bar_Thorium",
"Quantity": 25
},
{
"ItemId": "Ingredient_Bar_Cobalt",
"Quantity": 25
},
{
"ItemId": "Ingredient_Fire_Essence",
"Quantity": 20
},
{
"ItemId": "Ingredient_Ice_Essence",
"Quantity": 40
},
{
"ItemId": "Ingredient_Void_Essence",
"Quantity": 100
}
],
"TimeSeconds": 3
},
"CraftingTimeReductionModifier": 0.15
},
{
"CraftingTimeReductionModifier": 0.3
}
]
},
"BlockParticleSetId": "Stone",
"ParticleColor": "#5C583E",
"Support": {
"Down": [
{
"FaceType": "Full"
}
]
},
"BlockSoundSetId": "Stone"
},
"PlayerAnimationsId": "Block",
"IconProperties": {
"Scale": 0.37,
"Translation": [
18.7,
-15
],
"Rotation": [
22.5,
45,
22.5
]
},
"Tags": {
"Type": [
"Bench"
]
},
"MaxStack": 1,
"ItemLevel": 2,
"ItemSoundSetId": "ISS_Blocks_Wood"
}