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Blacksmith's Anvil
Random item

Blacksmith's Anvil

#Bench_Weapon

Blacksmith's Anvil
Property Value
Type Bench
Quality None
Max stack 1
Item level 2
Crafting time 3 seconds
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Blacksmith's Anvil is an item in Hytale, categorized under the Bench category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Used to fashion basic weaponry.

Crafting recipe

The crafting recipe for Blacksmith's Anvil in Hytale is shown below.

Workbench Workbench
3s
Copper Ingot
Copper Ingot ×2
Any Tree Log
Any Tree Log ×10
Any Stone
Any Stone ×5
Blacksmith's Anvil
Blacksmith's Anvil ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Bench_Weapon.name",
    "Description": "server.items.Bench_Weapon.description"
  },
  "Icon": "Icons/ItemsGenerated/Bench_Weapon.png",
  "Categories": [
    "Furniture.Benches"
  ],
  "Recipe": {
    "TimeSeconds": 3,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Copper",
        "Quantity": 2
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 10
      },
      {
        "ResourceTypeId": "Rock",
        "Quantity": 5
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Workbench_Crafting"
        ],
        "Id": "Workbench"
      }
    ]
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Benches/Weapon.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Benches/Weapon_Texture.png",
        "Weight": 1
      }
    ],
    "VariantRotation": "NESW",
    "HitboxType": "Bench_Weapon",
    "State": {
      "Id": "crafting",
      "Definitions": {
        "CraftCompleted": {
          "CustomModelAnimation": "Blocks/Benches/Weapon_Crafting.blockyanim",
          "Looping": true
        },
        "CraftCompletedInstant": {
          "CustomModelAnimation": "Blocks/Benches/Weapon_Crafting.blockyanim"
        }
      }
    },
    "Gathering": {
      "Breaking": {
        "GatherType": "Benches"
      }
    },
    "Bench": {
      "Type": "Crafting",
      "LocalOpenSoundEventId": "SFX_Weapon_Bench_Open",
      "LocalCloseSoundEventId": "SFX_Weapon_Bench_Close",
      "CompletedSoundEventId": "SFX_Weapon_Bench_Craft",
      "BenchUpgradeSoundEventId": "SFX_Workbench_Upgrade_Start_Default",
      "BenchUpgradeCompletedSoundEventId": "SFX_Workbench_Upgrade_Complete_Default",
      "Categories": [
        {
          "Id": "Weapon_Sword",
          "Icon": "Icons/CraftingCategories/Armory/Sword.png",
          "Name": "server.benchCategories.sword"
        },
        {
          "Id": "Weapon_Mace",
          "Icon": "Icons/CraftingCategories/Armory/Mace.png",
          "Name": "server.benchCategories.mace"
        },
        {
          "Id": "Weapon_Battleaxe",
          "Icon": "Icons/CraftingCategories/Armory/Battleaxe.png",
          "Name": "server.benchCategories.battleaxe"
        },
        {
          "Id": "Weapon_Daggers",
          "Icon": "Icons/CraftingCategories/Armory/Daggers.png",
          "Name": "server.benchCategories.daggers"
        },
        {
          "Id": "Weapon_Bow",
          "Icon": "Icons/CraftingCategories/Armory/Bow.png",
          "Name": "server.benchCategories.bow"
        }
      ],
      "Id": "Weapon_Bench",
      "TierLevels": [
        {
          "CraftingTimeReductionModifier": 0.0,
          "UpgradeRequirement": {
            "Material": [
              {
                "ItemId": "Ingredient_Bar_Iron",
                "Quantity": 20
              },
              {
                "ItemId": "Ingredient_Leather_Light",
                "Quantity": 30
              },
              {
                "ItemId": "Ingredient_Fabric_Scrap_Linen",
                "Quantity": 30
              },
              {
                "ItemId": "Ingredient_Sac_Venom",
                "Quantity": 15
              }
            ],
            "TimeSeconds": 3
          }
        },
        {
          "UpgradeRequirement": {
            "Material": [
              {
                "ItemId": "Ingredient_Bar_Thorium",
                "Quantity": 25
              },
              {
                "ItemId": "Ingredient_Bar_Cobalt",
                "Quantity": 25
              },
              {
                "ItemId": "Ingredient_Fire_Essence",
                "Quantity": 20
              },
              {
                "ItemId": "Ingredient_Ice_Essence",
                "Quantity": 40
              },
              {
                "ItemId": "Ingredient_Void_Essence",
                "Quantity": 100
              }
            ],
            "TimeSeconds": 3
          },
          "CraftingTimeReductionModifier": 0.15
        },
        {
          "CraftingTimeReductionModifier": 0.3
        }
      ]
    },
    "BlockParticleSetId": "Stone",
    "ParticleColor": "#5C583E",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "BlockSoundSetId": "Stone"
  },
  "PlayerAnimationsId": "Block",
  "IconProperties": {
    "Scale": 0.37,
    "Translation": [
      18.7,
      -15
    ],
    "Rotation": [
      22.5,
      45,
      22.5
    ]
  },
  "Tags": {
    "Type": [
      "Bench"
    ]
  },
  "MaxStack": 1,
  "ItemLevel": 2,
  "ItemSoundSetId": "ISS_Blocks_Wood"
}



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