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Campfire
Random item

Campfire

#Bench_Campfire

Campfire
Property Value
Type Bench
Quality None
Max stack 1
Crafting time 1 second
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Campfire is an item in Hytale, categorized under the Bench category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Cook basic meals.

To many an adventurer, the humble campfire is all it takes to declare a place "home." Unshakeable bonds can be forged while basking in its warmth and all great tales have sparked from its embers.

Crafting recipe

The crafting recipe for Campfire in Hytale is shown below.

Player inventory (pocket crafting) Player inventory (pocket crafting)
1s
Stick
Stick ×4
Any Rubble
Any Rubble ×2
Campfire
Campfire ×1
Workbench Workbench
1s
Stick
Stick ×4
Any Rubble
Any Rubble ×2
Campfire
Campfire ×1

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Bench_Campfire.name",
    "Description": "server.items.Bench_Campfire.description"
  },
  "Categories": [
    "Blocks.Deco"
  ],
  "Recipe": {
    "TimeSeconds": 1,
    "Input": [
      {
        "ItemId": "Ingredient_Stick",
        "Quantity": 4
      },
      {
        "ResourceTypeId": "Rubble",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Tools"
        ],
        "Id": "Fieldcraft"
      },
      {
        "Id": "Workbench",
        "Type": "Crafting",
        "Categories": [
          "Workbench_Survival"
        ]
      }
    ]
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "ParticleColor": "#6b3820",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Benches/Campfire_Billycan.blockymodel",
    "CustomModelTexture": [
      {
        "Weight": 1,
        "Texture": "Blocks/Benches/Campfire_Billycan_Texture.png"
      }
    ],
    "CustomModelScale": 1,
    "HitboxType": "Bench_Campfire",
    "Flags": {
      "IsStackable": false
    },
    "Bench": {
      "Type": "Processing",
      "AllowNoInputProcessing": true,
      "Input": [
        {
          "FilterValidIngredients": true
        },
        {
          "FilterValidIngredients": true
        }
      ],
      "Fuel": [
        {
          "ResourceTypeId": "Fuel",
          "Icon": "Icons/Processing/FuelSlotIcon.png"
        }
      ],
      "ExtraOutput": {
        "Outputs": [
          {
            "ItemId": "Ingredient_Charcoal"
          }
        ],
        "PerFuelItemsConsumed": 2,
        "IgnoredFuelSources": [
          {
            "ItemId": "Ingredient_Charcoal"
          },
          {
            "ItemId": "Ingredient_Fibre"
          },
          {
            "ItemId": "Ingredient_Tree_Sap"
          }
        ]
      },
      "OutputSlotsCount": 4,
      "Id": "Campfire",
      "LocalOpenSoundEventId": "SFX_Campfire_Open_Local",
      "LocalCloseSoundEventId": "SFX_Campfire_Close_Local",
      "EndSoundEventId": "SFX_Campfire_Processing_End",
      "FailedSoundEventId": "SFX_Campfire_Processing_Failed"
    },
    "State": {
      "Id": "processingBench",
      "Definitions": {
        "Processing": {
          "Looping": true,
          "Light": {
            "Color": "#ecb"
          },
          "CustomModel": "Blocks/Benches/Campfire_Billycan.blockymodel",
          "CustomModelTexture": [
            {
              "Weight": 1,
              "Texture": "Blocks/Benches/Campfire_Billycan_Texture.png"
            }
          ],
          "AmbientSoundEventId": "SFX_Campfire_Processing",
          "Particles": [
            {
              "SystemId": "Campfire_New_Cartoon",
              "Scale": 1
            }
          ]
        },
        "ProcessCompleted": {
          "Light": {
            "Color": "#ecb"
          },
          "CustomModel": "Blocks/Benches/Campfire_Billycan.blockymodel",
          "CustomModelTexture": [
            {
              "Weight": 1,
              "Texture": "Blocks/Benches/Campfire_Billycan_Texture.png"
            }
          ],
          "Looping": true,
          "Particles": [
            {
              "SystemId": "Campfire_New_Cartoon",
              "Scale": 1
            }
          ]
        }
      }
    },
    "Gathering": {
      "Breaking": {
        "GatherType": "Benches"
      }
    },
    "CustomModelAnimation": "Blocks/Animations/Fire/Fire_Burn.blockyanim",
    "BlockParticleSetId": "Wood",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "BlockSoundSetId": "Campfire",
    "VariantRotation": "NESW",
    "Looping": true,
    "Interactions": {
      "Use": "Open_Processing_Bench"
    }
  },
  "PlayerAnimationsId": "Block",
  "IconProperties": {
    "Scale": 0.58823,
    "Translation": [
      -3.9,
      -14.1
    ],
    "Rotation": [
      22.5,
      45,
      22.5
    ]
  },
  "Icon": "Icons/ItemsGenerated/Bench_Campfire.png",
  "Tags": {
    "Type": [
      "Bench"
    ]
  },
  "MaxStack": 1,
  "ItemSoundSetId": "ISS_Blocks_Wood"
}



Explore More!

Workbench Workbench
Blacksmith's Anvil Blacksmith's Anvil
Farmer's Workbench Farmer's Workbench
Campfire Campfire
Builder's Workbench Builder's Workbench
Salvager's Workbench Salvager's Workbench
Armorer's Workbench Armorer's Workbench
See all items in Hytale

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