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Crude Sword
Random item

Crude Sword

#Weapon_Sword_Crude

Crude Sword
Property Value
Type Weapon
Quality Common
Max stack 1
Item level 8
Durability 80
Crafting time 1.5 seconds
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Crude Sword is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Tooltip

Even during the age of heroes, the fashioning of one's first weapons from crude materials was a rite of passage on the road to becoming an adventurer.

Crafting recipe

The crafting recipe for Crude Sword in Hytale is shown below.

Player inventory (pocket crafting) Player inventory (pocket crafting)
1.5s
Any Rubble
Any Rubble ×2
Plant Fiber
Plant Fiber ×2
Stick
Stick ×2
Crude Sword
Crude Sword ×1
Workbench Workbench
1.5s
Any Rubble
Any Rubble ×2
Plant Fiber
Plant Fiber ×2
Stick
Stick ×2
Crude Sword
Crude Sword ×1

Salvaging

Crude Sword can be salvaged at a Salvager's Workbench in order to gather the following materials.

Salvager's Workbench Salvager's Workbench
1s
Crude Sword
Crude Sword ×1
Stone Rubble
Stone Rubble ×1
Plant Fiber
Plant Fiber ×1
Stick
Stick ×1

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "Parent": "Template_Weapon_Sword",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Sword_Crude.name",
    "Description": "server.items.Weapon_Sword_Crude.description"
  },
  "Icon": "Icons/ItemsGenerated/Weapon_Sword_Crude.png",
  "Model": "Items/Weapons/Sword/Crude.blockymodel",
  "Texture": "Items/Weapons/Sword/Crude_Texture.png",
  "Quality": "Common",
  "ItemLevel": 8,
  "Recipe": {
    "TimeSeconds": 1.5,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ResourceTypeId": "Rubble",
        "Quantity": 2
      },
      {
        "ItemId": "Ingredient_Fibre",
        "Quantity": 2
      },
      {
        "ItemId": "Ingredient_Stick",
        "Quantity": 2
      }
    ],
    "BenchRequirement": [
      {
        "Id": "Fieldcraft",
        "Type": "Crafting",
        "Categories": [
          "Tools"
        ]
      },
      {
        "Id": "Workbench",
        "Type": "Crafting",
        "Categories": [
          "Workbench_Survival"
        ]
      }
    ]
  },
  "InteractionVars": {
    "Swing_Left": {
      "Interactions": [
        {
          "$Comment": "FX for the start of the attack go here",
          "Parent": "Weapon_Sword_Primary_Swing_Left",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Swing",
            "LocalSoundEventId": "SFX_Sword_T1_Swing_RL_Local"
          }
        }
      ]
    },
    "Swing_Right": {
      "Interactions": [
        {
          "$Comment": "FX for the start of the attack go here",
          "Parent": "Weapon_Sword_Primary_Swing_Right",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Swing",
            "LocalSoundEventId": "SFX_Sword_T1_Swing_LR_Local"
          }
        }
      ]
    },
    "Swing_Down": {
      "Interactions": [
        {
          "$Comment": "FX for the start of the attack go here",
          "Parent": "Weapon_Sword_Primary_Swing_Down",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Swing",
            "LocalSoundEventId": "SFX_Sword_T1_Swing_Down_Local"
          }
        }
      ]
    },
    "Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Left_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 5
            }
          }
        }
      ]
    },
    "Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Right_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 6
            }
          }
        }
      ]
    },
    "Swing_Down_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Down_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 11
            }
          }
        }
      ]
    },
    "Thrust_Selector": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Thrust_Selector",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Lunge",
            "LocalSoundEventId": "SFX_Sword_T1_Lunge_Local"
          }
        }
      ]
    },
    "Thrust_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Thrust_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 16
            }
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 3
            }
          ]
        }
      ]
    },
    "Vortexstrike_Spin_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Signature_Vortexstrike_Spin_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 12
            }
          },
          "EntityStatsOnHit": []
        }
      ]
    },
    "Vortexstrike_Stab_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Signature_Vortexstrike_Stab_Damage",
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Impact",
            "LocalSoundEventId": "SFX_Light_Melee_T1_Impact"
          },
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 35
            }
          },
          "EntityStatsOnHit": []
        }
      ]
    },
    "Guard_Wield": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Secondary_Guard_Wield",
          "Effects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Block",
            "LocalSoundEventId": "SFX_Sword_T1_Block_Local"
          },
          "StaminaCost": {
            "Value": 5.56,
            "CostType": "Damage"
          },
          "BlockedEffects": {
            "WorldSoundEventId": "SFX_Light_Melee_T1_Guard_Hit"
          }
        }
      ]
    }
  },
  "MaxDurability": 80,
  "DurabilityLossOnHit": 0.21
}



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