Crude Mace is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
The crafting recipe for Crude Mace in Hytale is shown below.
Crude Mace can be salvaged at a Salvager's Workbench in order to gather the following materials.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"Parent": "Template_Weapon_Mace",
"TranslationProperties": {
"Name": "server.items.Weapon_Mace_Crude.name"
},
"Model": "Items/Weapons/Mace/Crude.blockymodel",
"Texture": "Items/Weapons/Mace/Crude_Texture.png",
"Icon": "Icons/ItemsGenerated/Weapon_Mace_Crude.png",
"Quality": "Common",
"ItemLevel": 12,
"Recipe": {
"TimeSeconds": 1.5,
"KnowledgeRequired": false,
"Input": [
{
"ResourceTypeId": "Rock",
"Quantity": 6
},
{
"ResourceTypeId": "Wood_Trunk",
"Quantity": 3
},
{
"ItemId": "Ingredient_Fibre",
"Quantity": 4
}
],
"BenchRequirement": [
{
"Type": "Crafting",
"Categories": [
"Workbench_Survival"
],
"Id": "Workbench"
}
]
},
"InteractionVars": {
"Swing_Left_Start": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Left",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing",
"LocalSoundEventId": "SFX_Mace_T1_Swing_RL_Local"
}
}
]
},
"Swing_Right_Start": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Right",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing",
"LocalSoundEventId": "SFX_Mace_T1_Swing_LR_Local"
}
}
]
},
"Swing_Up_Left_Start": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Up_Left",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing",
"LocalSoundEventId": "SFX_Mace_T1_Swing_Up_Local"
}
}
]
},
"Swing_Left_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Left_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 19
}
}
}
]
},
"Swing_Right_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Right_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 19
}
}
}
]
},
"Swing_Up_Left_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Up_Left_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 19
}
}
}
]
},
"Swing_Left_Charged_Selector": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Left_Charged_Selector",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing_Charged",
"LocalSoundEventId": "SFX_Mace_T1_Swing_Charged_RL_Local"
}
}
]
},
"Swing_Left_Charged_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Left_Charged_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 26
}
},
"EntityStatsOnHit": [
{
"EntityStatId": "SignatureEnergy",
"Amount": 2
}
]
}
]
},
"Swing_Right_Charged_Selector": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Right_Charged_Selector",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing_Charged",
"LocalSoundEventId": "SFX_Mace_T1_Swing_Charged_LR_Local"
}
}
]
},
"Swing_Right_Charged_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Right_Charged_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 26
}
},
"EntityStatsOnHit": [
{
"EntityStatId": "SignatureEnergy",
"Amount": 2
}
]
}
]
},
"Swing_Up_Left_Charged_Selector": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Up_Left_Charged_Selector",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Swing_Charged",
"LocalSoundEventId": "SFX_Mace_T1_Swing_Charged_Up_Local"
}
}
]
},
"Swing_Up_Left_Charged_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Primary_Swing_Up_Left_Charged_Damage",
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
},
"DamageCalculator": {
"BaseDamage": {
"Physical": 26
}
},
"EntityStatsOnHit": [
{
"EntityStatId": "SignatureEnergy",
"Amount": 2
}
]
}
]
},
"Guard_Wield": {
"Interactions": [
{
"$Comment": "Actively guarding with the weapon",
"Parent": "Weapon_Mace_Secondary_Guard_Wield",
"Effects": {
"WorldSoundEventId": "SFX_Mace_T1_Raise",
"LocalSoundEventId": "SFX_Mace_T1_Raise_Local"
},
"BlockedEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Block_Impact"
},
"StaminaCost": {
"Value": 5.56,
"CostType": "Damage"
}
}
]
},
"Groundslam_Damage": {
"Interactions": [
{
"Parent": "Weapon_Mace_Signature_Groundslam_Damage",
"DamageCalculator": {
"BaseDamage": {
"Physical": 59
}
},
"EntityStatsOnHit": [],
"DamageEffects": {
"WorldSoundEventId": "SFX_Mace_T1_Impact",
"LocalSoundEventId": "SFX_Mace_T1_Impact"
}
}
]
}
},
"MaxDurability": 80,
"DurabilityLossOnHit": 0.5
}