Cobalt Shortbow is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.
No description available.
The crafting recipe for Cobalt Shortbow in Hytale is shown below.
Cobalt Shortbow can be salvaged at a Salvager's Workbench in order to gather the following materials.
Below is the item's .json data as extracted from the game files.
Click here to view the full file.
{
"TranslationProperties": {
"Name": "server.items.Weapon_Shortbow_Cobalt.name"
},
"Parent": "Template_Weapon_Shortbow",
"Quality": "Rare",
"Model": "Items/Weapons/Bow/Cobalt.blockymodel",
"Texture": "Items/Weapons/Bow/Cobalt_Texture.png",
"Icon": "Icons/ItemsGenerated/Weapon_Bow_Cobalt.png",
"ItemLevel": 35,
"Recipe": {
"TimeSeconds": 4,
"KnowledgeRequired": false,
"Input": [
{
"ItemId": "Ingredient_Bar_Cobalt",
"Quantity": 10
},
{
"ItemId": "Ingredient_Leather_Heavy",
"Quantity": 2
},
{
"ItemId": "Ingredient_Fabric_Scrap_Shadoweave",
"Quantity": 3
}
],
"BenchRequirement": [
{
"Type": "Crafting",
"Categories": [
"Weapon_Bow"
],
"Id": "Weapon_Bench",
"RequiredTierLevel": 2
},
{
"Type": "DiagramCrafting",
"Categories": [
"Weapons.Bow"
],
"Id": "Armory"
}
]
},
"InteractionVars": {
"Primary_Shoot_Damage_Strength_0": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_0",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 7
}
}
}
]
},
"Primary_Shoot_Damage_Strength_1": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_1",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 12
}
}
}
]
},
"Primary_Shoot_Damage_Strength_2": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_2",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 16
}
}
}
]
},
"Primary_Shoot_Damage_Strength_3": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_3",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 20
}
}
}
]
},
"Primary_Shoot_Damage_Strength_4": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_4",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 23
}
},
"TargetedDamage": {
"Head": {
"DamageCalculator": {
"BaseDamage": {
"Projectile": 30
}
},
"DamageEffects": {
"Knockback": {
"Type": "Force",
"VelocityConfig": {
"AirResistance": 0.99,
"AirResistanceMax": 0.98,
"GroundResistance": 0.94,
"GroundResistanceMax": 0.3,
"Threshold": 3.0,
"Style": "Linear"
},
"Direction": { "X": 0.0, "Y": 0.5, "Z": -1 },
"Force": 8,
"VelocityType": "Set"
},
"WorldParticles": [
{
"SystemId": "Impact_Critical",
"Scale": 1,
"RotationOffset": { "Yaw": 180, "Pitch": 0, "Roll": 0 }
}
]
}
}
}
}
]
},
"Signature_Volley_Damage": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Signature_Volley_Damage",
"DamageCalculator": {
"BaseDamage": {
"Projectile": 17
}
}
}
]
},
"Guard_Wield": {
"Interactions": [
{
"Parent": "Weapon_Shortbow_Secondary_Guard_Wield",
"StaminaCost": {
"Value": 12.22,
"CostType": "Damage"
}
}
]
}
},
"ItemAppearanceConditions": {
"SignatureCharges": [
{
"Condition": [
1,
100
],
"ConditionValueType": "Percent",
"Model": "Items/Weapons/Bow/Cobalt_Triple.blockymodel",
"Texture": "Items/Weapons/Bow/Cobalt_Texture.png",
"LocalSoundEventId": "SFX_Bow_T2_Signature_Loop_Local",
"WorldSoundEventId": "SFX_Bow_T2_Signature_Loop",
"Particles": [
{
"SystemId": "Bow_Signature_Charge",
"TargetNodeName": "ARROW-PLACEHOLDER",
"PositionOffset": {
"X": 0.5,
"Y": 0.25,
"Z": 0
},
"Scale": 0.5,
"TargetEntityPart": "PrimaryItem"
},
{
"SystemId": "Bow_Signature_Charge",
"TargetNodeName": "ARROW-PLACEHOLDER",
"PositionOffset": {
"X": 0.5,
"Y": 0,
"Z": 0
},
"Scale": 0.5,
"TargetEntityPart": "PrimaryItem"
},
{
"SystemId": "Bow_Signature_Charge",
"TargetNodeName": "ARROW-PLACEHOLDER",
"PositionOffset": {
"X": 0.5,
"Y": -0.25,
"Z": 0
},
"Scale": 0.5,
"TargetEntityPart": "PrimaryItem"
}
],
"ModelVFXId": "Bow_Signature_Status"
}
],
"SignatureEnergy": [
{
"Condition": [
100,
100
],
"ConditionValueType": "Percent",
"Particles": [
{
"SystemId": "Sword_Signature_Ready",
"TargetNodeName": "Handle",
"PositionOffset": {
"X": 0.8
},
"TargetEntityPart": "PrimaryItem"
},
{
"SystemId": "Sword_Signature_Status_Spawn",
"TargetEntityPart": "PrimaryItem"
},
{
"SystemId": "Bow_Signature_Status",
"TargetNodeName": "Bow-Top",
"PositionOffset": {
"X": 0.55
},
"TargetEntityPart": "PrimaryItem",
"Scale": 1.3
},
{
"SystemId": "Bow_Signature_Status",
"TargetNodeName": "Bow-Bot",
"TargetEntityPart": "PrimaryItem",
"Scale": 1.3
}
],
"FirstPersonParticles": [
{
"SystemId": "Sword_Signature_Ready",
"TargetNodeName": "Handle",
"PositionOffset": {
"X": 0.8
},
"TargetEntityPart": "PrimaryItem"
},
{
"SystemId": "Sword_Signature_Status_Spawn",
"TargetNodeName": "Handle",
"TargetEntityPart": "PrimaryItem",
"PositionOffset": {
"Y": 0
}
},
{
"SystemId": "Bow_Signature_Status_FP",
"TargetNodeName": "Bow-Top",
"PositionOffset": {
"X": 0.5
},
"TargetEntityPart": "PrimaryItem"
}
]
}
]
},
"MaxDurability": 150,
"DurabilityLossOnHit": 0.58
}