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Cobalt Battleaxe
Random item

Cobalt Battleaxe

#Weapon_Battleaxe_Cobalt

Cobalt Battleaxe
Property Value
Type Weapon
Quality Rare
Max stack 1
Item level 35
Durability 150
Crafting time 4 seconds
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Cobalt Battleaxe is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Cobalt Battleaxe in Hytale is shown below.

Blacksmith's Anvil Blacksmith's Anvil
2
4s
Cobalt Ingot
Cobalt Ingot ×14
Heavy Leather
Heavy Leather ×4
Shadoweave Scraps
Shadoweave Scraps ×3
Cobalt Battleaxe
Cobalt Battleaxe ×1

Salvaging

Cobalt Battleaxe can be salvaged at a Salvager's Workbench in order to gather the following materials.

Salvager's Workbench Salvager's Workbench
1s
Cobalt Battleaxe
Cobalt Battleaxe ×1
Cobalt Ore
Cobalt Ore ×3
Heavy Hide
Heavy Hide ×1
Shadoweave Scraps
Shadoweave Scraps ×1

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "Parent": "Template_Weapon_Battleaxe",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Battleaxe_Cobalt.name"
  },
  "Model": "Items/Weapons/Battleaxe/Cobalt.blockymodel",
  "Texture": "Items/Weapons/Battleaxe/Cobalt_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Battleaxe_Cobalt.png",
  "Quality": "Rare",
  "ItemLevel": 35,
  "Recipe": {
    "TimeSeconds": 4,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Cobalt",
        "Quantity": 14
      },
      {
        "ItemId": "Ingredient_Leather_Heavy",
        "Quantity": 4
      },
      {
        "ItemId": "Ingredient_Fabric_Scrap_Shadoweave",
        "Quantity": 3
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Battleaxe"
        ],
        "Id": "Weapon_Bench",
        "RequiredTierLevel": 2
      }
    ]
  },
  "InteractionVars": {
    "Swing_Down_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 46
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Swing_Down_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Left_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 23
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Swing_Down_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Right_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 28
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Downstrike_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Downstrike_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 36
            }
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 2
            }
          ],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Signature_Whirlwind_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Signature_Whirlwind_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 18
            }
          },
          "EntityStatsOnHit": [],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Guard_Wield": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Secondary_Guard_Wield",
          "StaminaCost": {
            "Value": 12.22,
            "CostType": "Damage"
          }
        }
      ]
    }
  },
  "MaxDurability": 150,
  "DurabilityLossOnHit": 0.45
}



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