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Mithril Battleaxe
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Mithril Battleaxe

#Weapon_Battleaxe_Mithril

Mithril Battleaxe
Property Value
Type Weapon
Quality Epic
Max stack 1
Item level 50
Durability 220
Crafting time 5 seconds
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Mithril Battleaxe is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Mithril Battleaxe in Hytale is shown below.

Blacksmith's Anvil Blacksmith's Anvil
3
5s
Mithril Ingot
Mithril Ingot ×10
Storm Leather
Storm Leather ×4
Voidheart
Voidheart ×1
Mithril Battleaxe
Mithril Battleaxe ×1

Salvaging

Mithril Battleaxe can be salvaged at a Salvager's Workbench in order to gather the following materials.

Salvager's Workbench Salvager's Workbench
1s
Mithril Battleaxe
Mithril Battleaxe ×1
Mithril Ore
Mithril Ore ×3
Storm Hide
Storm Hide ×1

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "Parent": "Template_Weapon_Battleaxe",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Battleaxe_Mithril.name"
  },
  "Model": "Items/Weapons/Battleaxe/Mithril.blockymodel",
  "Texture": "Items/Weapons/Battleaxe/Mithril_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Battleaxe_Mithril.png",
  "Recipe": {
    "TimeSeconds": 5,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Mithril",
        "Quantity": 10
      },
      {
        "ItemId": "Ingredient_Leather_Storm",
        "Quantity": 4
      },
      {
        "ItemId": "Ingredient_Voidheart",
        "Quantity": 1
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Battleaxe"
        ],
        "Id": "Weapon_Bench",
        "RequiredTierLevel": 3
      }
    ]
  },
  "Quality": "Epic",
  "ItemLevel": 50,
  "InteractionVars": {
    "Swing_Down_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 73
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Swing_Down_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Left_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 36
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Swing_Down_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Swing_Down_Right_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 44
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Downstrike_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Primary_Downstrike_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 57
            }
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 2
            }
          ],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Signature_Whirlwind_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Signature_Whirlwind_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 27
            }
          },
          "EntityStatsOnHit": [],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Guard_Wield": {
      "Interactions": [
        {
          "Parent": "Weapon_Battleaxe_Secondary_Guard_Wield",
          "StaminaCost": {
            "Value": 20,
            "CostType": "Damage"
          }
        }
      ]
    }
  },
  "MaxDurability": 220,
  "DurabilityLossOnHit": 0.45
}



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