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Void Scythe
Random item

Void Scythe

#Weapon_Battleaxe_Scythe_Void

Void Scythe
Property Value
Type Weapon
Quality Common
Max stack 1
Item level 30
Offhand no
Drop on death no

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▾Table of Contents▾

Introduction

Void Scythe is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

This item cannot be crafted.

Salvaging

This item cannot be salvaged.

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "Parent": "Template_Weapon_Battleaxe",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Battleaxe_Scythe_Void.name"
  },
  "Model": "NPC/Undead/Wraith/Models/Weapons/Battleaxe/Scythe_Void.blockymodel",
  "Texture": "NPC/Undead/Wraith/Models/Weapons/Battleaxe/Scythe_Void_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Battleaxe_Scythe_Void.png",
  "PlayerAnimationsId": "Spear",
  "Quality": "Common",
  "ItemLevel": 30,
  "MaxStack": 1,
  "Interactions": {
    "Primary": "Battleaxe_Scythe_Void_Attack",
    "Secondary": "Spear_Block"
  },
  "InteractionVars": {
    "Spear_Block_Damage": "Spear_Block_Damage",
    "Spear_Spin_Swing_Left_Effect": {
      "Interactions": [
        {
          "Parent": "Spear_Spin_Swing_Left_Effect",
          "Effects": {
            "Trails": []
          }
        }
      ]
    },
    "Spear_Spin_Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Spear_Spin_Swing_Left_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 112
            },
            "RandomPercentageModifier": 0.2,
            "Type": "Absolute"
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Spear_Spin_Swing_Right_Effect": {
      "Interactions": [
        {
          "Parent": "Spear_Spin_Swing_Right_Effect",
          "Effects": {
            "Trails": []
          }
        }
      ]
    },
    "Spear_Spin_Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Spear_Spin_Swing_Right_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 112
            },
            "RandomPercentageModifier": 0.2,
            "Type": "Absolute"
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    },
    "Battleaxe_Swing_Left_Charged_Effect": {
      "Interactions": [
        {
          "Parent": "Battleaxe_Swing_Left_Charged_Effect",
          "Effects": {
            "Trails": [
              {
                "TrailId": "Void",
                "PositionOffset": {
                  "X": 0.9,
                  "Y": -1,
                  "Z": 0
                },
                "TargetNodeName": "Handle",
                "RotationOffset": {
                  "Yaw": 0,
                  "Pitch": 0,
                  "Roll": 75
                }
              }
            ]
          }
        }
      ]
    },
    "Battleaxe_Swing_Left_Charged_Damage": {
      "Interactions": [
        {
          "Parent": "Battleaxe_Swing_Left_Charged_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 224
            },
            "Type": "Absolute",
            "RandomPercentageModifier": 0.2
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Battleaxe_T2_Impact",
            "LocalSoundEventId": "SFX_Battleaxe_T2_Impact"
          }
        }
      ]
    }
  },
  "Trails": [
    {
      "TrailId": "Void_Green",
      "PositionOffset": {
        "X": 0.9,
        "Y": -1,
        "Z": 0
      },
      "TargetNodeName": "Handle",
      "RotationOffset": {
        "Yaw": 0,
        "Pitch": 0,
        "Roll": 75
      }
    }
  ]
}



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