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Copper Shortbow
Random item

Copper Shortbow

#Weapon_Shortbow_Copper

Copper Shortbow
Property Value
Type Weapon
Quality Common
Max stack 1
Item level 15
Durability 100
Crafting time 3 seconds
Offhand no
Drop on death no

EARLY ACCESS: the contents of this website are a work-in-progress.

▾Table of Contents▾

Introduction

Copper Shortbow is an item in Hytale, categorized under the Weapon category.
It was added in Hytale's Initial Release on January 13th, 2026.

Description

No description available.

Crafting recipe

The crafting recipe for Copper Shortbow in Hytale is shown below.

Blacksmith's Anvil Blacksmith's Anvil
3s
Copper Ingot
Copper Ingot ×4
Any Tree Log
Any Tree Log ×4
Plant Fiber
Plant Fiber ×6
Copper Shortbow
Copper Shortbow ×1
Forge Forge
3s
Copper Ingot
Copper Ingot ×4
Any Tree Log
Any Tree Log ×4
Plant Fiber
Plant Fiber ×6
Copper Shortbow
Copper Shortbow ×1

Salvaging

Copper Shortbow can be salvaged at a Salvager's Workbench in order to gather the following materials.

Salvager's Workbench Salvager's Workbench
1s
Copper Shortbow
Copper Shortbow ×1
Stick
Stick ×1
Plant Fiber
Plant Fiber ×2

JSON data

Below is the item's .json data as extracted from the game files.
Click here to view the full file.

{
  "TranslationProperties": {
    "Name": "server.items.Weapon_Shortbow_Copper.name"
  },
  "Parent": "Template_Weapon_Shortbow",
  "Quality": "Common",
  "Model": "Items/Weapons/Bow/Copper.blockymodel",
  "Texture": "Items/Weapons/Bow/Copper_Texture.png",
  "Icon": "Icons/ItemsGenerated/Weapon_Bow_Copper.png",
  "ItemLevel": 15,
  "Recipe": {
    "TimeSeconds": 3,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Copper",
        "Quantity": 4
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 4
      },
      {
        "ItemId": "Ingredient_Fibre",
        "Quantity": 6
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Bow"
        ],
        "Id": "Weapon_Bench"
      },
      {
        "Type": "DiagramCrafting",
        "Categories": [
          "Weapons.Bow"
        ],
        "Id": "Armory"
      }
    ]
  },
  "InteractionVars": {
    "Primary_Shoot_Damage_Strength_0": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_0",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 5
            }
          }
        }
      ]
    },
    "Primary_Shoot_Damage_Strength_1": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_1",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 8
            }
          }
        }
      ]
    },
    "Primary_Shoot_Damage_Strength_2": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_2",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 11
            }
          }
        }
      ]
    },
    "Primary_Shoot_Damage_Strength_3": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_3",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 13
            }
          }
        }
      ]
    },
    "Primary_Shoot_Damage_Strength_4": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Primary_Shoot_Damage_Strength_4",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 15
            }
          },
          "TargetedDamage": {
            "Head": {
              "DamageCalculator": {
                "BaseDamage": {
                  "Projectile": 20
                }
              },
              "DamageEffects": {
                "Knockback": {
                  "Type": "Force",
                  "VelocityConfig": {
                    "AirResistance": 0.99,
                    "AirResistanceMax": 0.98,
                    "GroundResistance": 0.94,
                    "GroundResistanceMax": 0.3,
                    "Threshold": 3.0,
                    "Style": "Linear"
                  },
                  "Direction": { "X": 0.0, "Y": 0.5, "Z": -1 },
                  "Force": 8,
                  "VelocityType": "Set"
                },
                "WorldParticles": [
                  {
                    "SystemId": "Impact_Critical",
                    "Scale": 1,
                    "RotationOffset": { "Yaw": 180, "Pitch": 0, "Roll": 0 }
                  }
                ]
              }
            }
          }
        }
      ]
    },
    "Signature_Volley_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Signature_Volley_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Projectile": 11
            }
          }
        }
      ]
    },
    "Guard_Wield": {
      "Interactions": [
        {
          "Parent": "Weapon_Shortbow_Secondary_Guard_Wield",
          "StaminaCost": {
            "Value": 8.89,
            "CostType": "Damage"
          }
        }
      ]
    }
  },
  "ItemAppearanceConditions": {
    "SignatureCharges": [
      {
        "Condition": [
          1,
          100
        ],
        "ConditionValueType": "Percent",
        "Model": "Items/Weapons/Bow/Copper_Triple.blockymodel",
        "Texture": "Items/Weapons/Bow/Copper_Texture.png",
        "LocalSoundEventId": "SFX_Bow_T2_Signature_Loop_Local",
        "WorldSoundEventId": "SFX_Bow_T2_Signature_Loop",
        "Particles": [
          {
            "SystemId": "Bow_Signature_Charge",
            "TargetNodeName": "ARROW-PLACEHOLDER",
            "PositionOffset": {
              "X": 0.5,
              "Y": 0.25,
              "Z": 0
            },
            "Scale": 0.5,
            "TargetEntityPart": "PrimaryItem"
          },
          {
            "SystemId": "Bow_Signature_Charge",
            "TargetNodeName": "ARROW-PLACEHOLDER",
            "PositionOffset": {
              "X": 0.5,
              "Y": 0,
              "Z": 0
            },
            "Scale": 0.5,
            "TargetEntityPart": "PrimaryItem"
          },
          {
            "SystemId": "Bow_Signature_Charge",
            "TargetNodeName": "ARROW-PLACEHOLDER",
            "PositionOffset": {
              "X": 0.5,
              "Y": -0.25,
              "Z": 0
            },
            "Scale": 0.5,
            "TargetEntityPart": "PrimaryItem"
          }
        ],
        "ModelVFXId": "Bow_Signature_Status"
      }
    ],
    "SignatureEnergy": [
      {
        "Condition": [
          100,
          100
        ],
        "ConditionValueType": "Percent",
        "Particles": [
          {
            "SystemId": "Sword_Signature_Ready",
            "TargetNodeName": "Handle",
            "PositionOffset": {
              "X": 0.8
            },
            "TargetEntityPart": "PrimaryItem"
          },
          {
            "SystemId": "Sword_Signature_Status_Spawn",
            "TargetEntityPart": "PrimaryItem"
          },
          {
            "SystemId": "Bow_Signature_Status",
            "TargetNodeName": "Bow-Top",
            "PositionOffset": {
              "X": 0.55
            },
            "TargetEntityPart": "PrimaryItem",
            "Scale": 1.3
          },
          {
            "SystemId": "Bow_Signature_Status",
            "TargetNodeName": "Bow-Bot",
            "TargetEntityPart": "PrimaryItem",
            "Scale": 1.3
          }
        ],
        "FirstPersonParticles": [
          {
            "SystemId": "Sword_Signature_Ready",
            "TargetNodeName": "Handle",
            "PositionOffset": {
              "X": 0.8
            },
            "TargetEntityPart": "PrimaryItem"
          },
          {
            "SystemId": "Sword_Signature_Status_Spawn",
            "TargetNodeName": "Handle",
            "TargetEntityPart": "PrimaryItem",
            "PositionOffset": {
              "Y": 0
            }
          },
          {
            "SystemId": "Bow_Signature_Status_FP",
            "TargetNodeName": "Bow-Top",
            "PositionOffset": {
              "X": 0.5
            },
            "TargetEntityPart": "PrimaryItem"
          }
        ]
      }
    ]
  },
  "MaxDurability": 100,
  "DurabilityLossOnHit": 0.58
}



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